When the 2019 pandemic forced schools and offices worldwide to shift to a home-based setting, everyone saw how it was possible to get things done from home all along. Since then, eLearning has been one of the most preferred learning methods for students and businesses alike.
But unlike traditional face-to-face working environments, online learning set-ups limit socialisation, causing learners to lose interest and focus fast. In the many attempts to mitigate this issue, numerous attempts with various techniques trialled and tested have resulted in many experts agreeing that the gamification of learning has helped create more effective and engaging learning experiences.
Gamification Elements
Gamification is more than just incorporating random game mechanics into learning concepts. It is only as successful as the planning that goes behind it. Here are the top gamification trends in 2021 to get started:Related: Using Gamification to Boost eLearning Engagement & Retention
#1 Challenges
Incorporating challenges in learning objectives leverage the innate desire of humans to overcome trials and difficulties. Adding challenges to eLearning engages learners better. They will be motivated to stay onboard to satisfy their need to solve the challenges.
#2 Leaderboards
Competition in classrooms and offices already exists long before digital learning. Being competitive is innate to human beings and leveraging this to aid eLearning is a crucial part of gamification.
A visual leadership board of their performance pit against their peers can provide an environment of friendly competition that will encourage growth and progress.
#3 Instant feedback
Most video games let the players know of their overall performance by presenting a score at the end of each game. This immediate award gives players an almost instant boost of positive feeling, and it can motivate them to do better in the next round.
The same concept is beneficial to digital learning as it helps learners know how they are faring against their learning goals, and they can take the necessary actions to step up their performance.
#4 Levels and badges
Digital learning becomes enjoyable for learners when they have a clear vision of the learning objectives and progress. Breaking down learning into levels as part of the gamification process will let the learners feel that the learning objectives attainable. Furthermore, awarding badges to represent their milestones achievements goes a long way in affirming their achievements as significant. This affirmation will serve to motivate the learners and encourage them to further their learning journey. 
Conclusion
Learning is no longer about 50-pound handbooks and hour-long PowerPoint presentations. Gamification of digital learning has proven effective, engaging, and fun even when you are just sitting in front of your computer.
Learners of traditional methods generally retain only 10% of what they read and 20% of what they hear. While gamification is a distinct concept, it has produced excellent results and revolutionised digital learning when used appropriately.
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